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The Art of Video Games BA Hons

Computer Science and Computer Games and Animation at

Escape Studios

STUDY MODE

Full-Time

LENGTH

3 years course

LOCATION

Pearson College London

PLACEMENT YEAR

Not Available

YEAR ABROAD

Not Available

FOUNDATION YEAR

Not Available

The Art of Video Games BA Hons

Create the games you want to play

Video games are evolving and growing across all devices, making it an exciting time to study and work in the industry, with over 28,000 people making games professionally

read more
Course webpage on Escape Studios

How do I apply and how easy is it to get in?

What you will need to do

Apply by 14 Jan
Submit a portfolio
Pass an entry test

What you won’t need to do

Audition for a Place
Attend an interview

Points of entry for The Art of Video Games BA Hons

Year 1

Entry requirements for Computer Science and Computer Games and Animation at Escape Studios

Entry requirements are the formal requirements students need to meet to be considered for a place on a university course. But, each year many universities accept students with lower grades. The bar chart below shows the actual UCAS tariff points of students currently on this course.
C,D,D

Required subjects for The Art of Video Games BA Hons at Escape Studios

No further details

UCAS points for current students on Computer Science and Computer Games and Animation at Escape Studios

Asked for: 80 UCAS Tariff points

English language requirements

6.0
Additional details
6.0 in reading and writing, 5.5 in speaking and listening

How good is this course?

Most relevant Student Reviews for Computer Games and Animation at Escape Studios

member7193188
20th April 26

The Art of Visual Effects (VFX), BA Hons FullTime

When having Clem as a lecturer, he was great at explaining and guiding me through what was right and what was wrong. I had Klaudija as a filler lecturer for when mine weren't there and she was always the main one to focus on each person weakest and help make sense of everything that was going on, along with actually giving us a chance to possibly talk to industry people about our work and recommending certain one to us. Many of the other lecturers for vfx, were terrible, instead of coming around to look at everyone's work individually, they just sat at the front and would write down what was wrong, but wouldn't explain how to solve it. They never taught proper tutorials and always taught the same thing over and over again, which meant not learning particular techniques and skills that would have been helpful in an industry. When doing a team project, they would give advice to change or do something, but then the next day they go back on their word and complain. read more

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1 aggregated reviews by students studying at Escape Studios.

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